Projects

Project: [ R E D A C T E D ]

2D Platformer

PLAY HERE

Project: [ R E D A C T E D ]


Project Type: Solo Project (completed in spare time)
Software Used: Unity, Clip Studio Paint, Logic Pro X
Project Duration: 20 months (January 2021 - August 2022)
Roles within the Project: Project Manager, Programmer, Artist, Designer, Composer

Project: [REDACTED] is a 2D platformer in which you play as a small robot on a journey to uncover their missing past. Traverse three unique lands and collect mysterious books along the way as you attempt to find out who you are and what your purpose really is.


I started this project in January 2021 to challenge myself with creating a full game completely independently. I went into this project not having had any experience in game development so all aspects of its creation were new to me and had to be learnt from scratch. Using Unity as the game engine, I learnt the basics of C# to code features such as movement and health and progressed to more advanced concepts such as saving and loading data between both scenes and play sessions. Thanks to my previous experience in art, I was able to confidently use Clip Studio Paint to learn pixel art and animation to create sprites and obstacles for the game.

The music and sound effects for this project were initially created for my Level 5 Advanced Music Production course at college but were later adapted to be used for this game. The sound effects were recorded and created by myself using a mixture of live foley and digital sound features and effects.

TAKEOUT

3D Cafe Brawler

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TAKEOUT


Project Type: University Project
Software Used: Blender, Clip Studio Paint
Project Duration: 5 months (December 2022 - May 2023)
Roles within the Project: Concept artist, 3D artist

In TakeOUT you play as a minimum wage employee who has had enough of entitled and rude customers. Fight the onslaught using all you have available to you in the cafe but be careful of the mess! When the attack time is up, clean up by moving everything back to where it came from before your boss shows up!


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Sins of the Squirrels

2D side-scroller

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Sins of the Squirrels


Project Type: University Project
Software Used: Clip Studio Paint
Project Duration: 6 weeks (October 2022 - December 2022)
Roles within the Project: Artist, Animator

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FIRESALE

2D top-down

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FireSALE


Project Type: Game Jam
Software Used: Clip Studio Paint
Project Duration: 5 days (June 19th 2023 - June 23rd 2023)
Roles within the Project: Artist, Animator